However, eco-damage is not present at all until the combination of terraforming damage and mineral production in a base exceeds the 'clean mineral' limit of a faction. Instead, these affect the degree of eco-damage when present. Neither the number of techs, the PLANET rating nor the construction of Nanoreplicators, the Pholus Mutagen or the Singularity Inductor have any effect on the number of 'clean minerals'. The effect only begins after your faction (not others) experiences its first fungal bloom. ![]() You can even rebuild the facilities you just sold and the number of 'clean minerals' still increases. You can sell these facilities, have them captured, destroyed etc., but the number of ' clean minerals' each of your bases can produce never goes down. It applies for every base in your faction! The effect is not limited to the base in which you build the facility. Each time you 'build' (not acquire) a Tree Farm, a Hybrid Forest, a Centauri Preserve or a Temple of Planet, the number of minerals you can produce before eco-damage begins at all increases by one.
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